UE engine compilation acceleration

Key words: UE engine, compilation acceleration

Business challenge

A project based on UE4 game engine will consume a large amount of resources (cpu/ memory/disk) in the code compilation /shader compilation and other links of the project, and it will take dozens of minutes or even several hours to do a full construction, which seriously affects the research and development efficiency.

BKCI advantage

BKCI applies the TBS (universal task acceleration system) system to some scenarios of UE4, where locally parallel tasks are executed using distributed resources to achieve overall acceleration

solution

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